package utils import ( "fmt" "github.com/bwmarrin/discordgo" ) var LoggingChannel = make(chan *LogEvent, 10) type LogEvent struct { // Embed with log message Embed discordgo.MessageEmbed // Guild to log event in GuildID string // Discordgo Session. Needed for sending messages Session discordgo.Session } func LoggingHandler(lc chan *LogEvent) { for event := range lc { var channelID string row := Database.QueryRow("SELECT logging_channel FROM guilds where id=$1", event.GuildID) err := row.Scan(&channelID) if err != nil { fmt.Println(err) return } if channelID == "" { return } _, _ = event.Session.ChannelMessageSendEmbed(channelID, &event.Embed) } }