Try utf-16 if utf-8 fails
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parent
0f38caf97a
commit
9a27f58f67
@ -49,9 +49,9 @@ def process_file(in_file, file_type, encoding) -> ConfigParser:
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bot_config = json.load(f)
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bot_config = json.load(f)
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ignore_strings = bot_config['ignore_strings'][file_type]
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ignore_strings = bot_config['ignore_strings'][file_type]
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keep_blocks = bot_config['keep_blocks'][file_type]
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keep_blocks = bot_config['keep_blocks'][file_type]
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# data = in_file.readlines()
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data = in_file.readlines()
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# data = [line.decode() for line in in_file]
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# data = [line.decode() for line in in_file]
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data = [line.decode(encoding=encoding) for line in in_file]
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# data = [line.decode(encoding=encoding) for line in in_file]
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clean_data = list()
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clean_data = list()
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if ignore_strings:
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if ignore_strings:
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@ -98,7 +98,10 @@ def process_files(z) -> (ConfigParser, ConfigParser, list):
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except UnicodeDecodeError as e:
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except UnicodeDecodeError as e:
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print(e)
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print(e)
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try:
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try:
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with open(f'{path}{filename}', encoding='utf-16-le') as file:
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with open(f'{path}{filename}', 'w+b') as file:
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contents = file.read()
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file.write(contents.decode('utf-16-le').encode('utf-8'))
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with open(f'{path}{filename}', encoding='utf-8') as file:
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game_config = process_file(file, 'game.ini', 'utf-16-le')
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game_config = process_file(file, 'game.ini', 'utf-16-le')
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mods = check_for_mods(file)
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mods = check_for_mods(file)
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except UnicodeDecodeError as e:
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except UnicodeDecodeError as e:
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@ -112,7 +115,10 @@ def process_files(z) -> (ConfigParser, ConfigParser, list):
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except UnicodeDecodeError as e:
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except UnicodeDecodeError as e:
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print(e)
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print(e)
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try:
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try:
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with open(f'{path}{filename}', encoding='utf-16-le') as file:
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with open(f'{path}{filename}', 'w+b') as file:
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contents = file.read()
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file.write(contents.decode('utf-16-le').encode('utf-8'))
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with open(f'{path}{filename}', encoding='utf-8') as file:
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dino_data[filename] = process_file(file, 'dino.ini', 'utf-16-le')
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dino_data[filename] = process_file(file, 'dino.ini', 'utf-16-le')
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except UnicodeDecodeError as e:
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except UnicodeDecodeError as e:
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print(e)
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print(e)
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