Server GUID
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50643592e8
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@ -45,6 +45,13 @@ def rename_section(cfg, sec, sec_new):
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return cfg
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def get_server_guid(server_file):
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server_file = server_file.encode()
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# p = s.pack((int.from_bytes(hash.encode(), byteorder='little') >> 64) & max_int,
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# int.from_bytes(hash.encode(), byteorder='little') & max_int)
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def process_file(in_file, file_type) -> ConfigParser:
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with open(f'{config_dir}{bot_config_file}') as f:
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bot_config = json.load(f)
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@ -97,19 +104,27 @@ def process_files(z) -> (ConfigParser, ConfigParser, list):
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try:
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with open(f'{path}{filename}', encoding='utf-8') as file:
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game_config = process_file(file, 'game.ini')
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file.seek(0)
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mods = check_for_mods(file)
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file.seek(0)
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server_file = file.read()
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except UnicodeDecodeError as e:
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print(e)
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try:
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with open(f'{path}{filename}', 'w+b') as file:
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with open(f'{path}{filename}', 'rb') as file:
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contents = file.read()
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file.write(contents.decode('utf-16-le').encode('utf-8'))
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with open(f'{path}{filename}', encoding='utf-8') as file:
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with open(f'{path}utf8{filename}', 'wb') as f:
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f.write(contents.decode('utf-16-le').replace('\uFEFF', '').encode('utf-8'))
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with open(f'{path}utf8{filename}', encoding='utf-8') as file:
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game_config = process_file(file, 'game.ini')
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file.seek(0)
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mods = check_for_mods(file)
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file.seek(0)
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server_file = file.read()
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except UnicodeDecodeError as e:
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print(e)
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return 0, 0, 0
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server_guid = get_server_guid(server_file)
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elif 'DinoExport' in filename:
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# Get the contents of all DinoExport_*.ini files loaded into a dict
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print(filename)
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