Try utf-16 if utf-8 fails

This commit is contained in:
Dustin Pianalto 2018-05-09 15:38:39 -08:00
parent 8b8dc37005
commit ee10fa06ad

View File

@ -49,16 +49,16 @@ def process_file(in_file, file_type) -> ConfigParser:
bot_config = json.load(f) bot_config = json.load(f)
ignore_strings = bot_config['ignore_strings'][file_type] ignore_strings = bot_config['ignore_strings'][file_type]
keep_blocks = bot_config['keep_blocks'][file_type] keep_blocks = bot_config['keep_blocks'][file_type]
lines = in_file.readlines() data = in_file.readlines()
try: # try:
data = [line.decode(encoding='utf-8') for line in lines] # data = [line.decode(encoding='utf-8') for line in lines]
except UnicodeDecodeError as e: # except UnicodeDecodeError as e:
print(e) # print(e)
try: # try:
data = [line.decode(encoding='utf-16') for line in lines] # data = [line.decode(encoding='utf-16') for line in lines]
except UnicodeDecodeError as e: # except UnicodeDecodeError as e:
print(e) # print(e)
return 0 # return 0
clean_data = list() clean_data = list()
if ignore_strings: if ignore_strings:
@ -96,9 +96,15 @@ def process_files(z) -> (ConfigParser, ConfigParser, list):
# ignore any files that don't end with .ini # ignore any files that don't end with .ini
if filename.lower() == 'game.ini': if filename.lower() == 'game.ini':
# Clean the Game.ini file, removing unnecessary lines # Clean the Game.ini file, removing unnecessary lines
game_config = process_file(z.open(filename), 'game.ini') try:
if not game_config: game_config = process_file(z.open(filename, encoding='utf-8'), 'game.ini')
return 0, 0, 0 except UnicodeDecodeError as e:
print(e)
try:
game_config = process_file(z.open(filename, encoding='utf-16-le'), 'game.ini')
except UnicodeDecodeError as e:
print(e)
return 0, 0, 0
mods = check_for_mods(z.open(filename)) mods = check_for_mods(z.open(filename))
elif 'DinoExport' in filename: elif 'DinoExport' in filename:
# Get the contents of all DinoExport_*.ini files loaded into a dict # Get the contents of all DinoExport_*.ini files loaded into a dict