Update LogEvent to use pointer to session
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@ -76,7 +76,7 @@ func kickUser(ctx disgoman.Context, args []string) {
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Color: 0xff8c00,
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},
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GuildID: ctx.Guild.ID,
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Session: *ctx.Session,
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Session: ctx.Session,
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}
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utils.LoggingChannel <- event
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_, _ = ctx.Send(fmt.Sprintf("User %v#%v has been kicked.", member.User.Username, member.User.Discriminator))
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@ -13,7 +13,7 @@ type LogEvent struct {
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// Guild to log event in
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GuildID string
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// Discordgo Session. Needed for sending messages
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Session discordgo.Session
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Session *discordgo.Session
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}
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func LoggingHandler(lc chan *LogEvent) {
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