Test pointer panic
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parent
3eb47eda9c
commit
ecbe2e958f
36
utils.go
36
utils.go
@ -24,15 +24,15 @@ func CheckPermissions(session *discordgo.Session, member discordgo.Member, chann
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return true // If no permissions are required then just return true
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return true // If no permissions are required then just return true
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}
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}
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for _, overwrite := range channel.PermissionOverwrites {
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//for _, overwrite := range channel.PermissionOverwrites {
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if overwrite.ID == member.User.ID {
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// if overwrite.ID == member.User.ID {
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if overwrite.Allow&int(perms) != 0 {
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// if overwrite.Allow & int(perms) != 0 {
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return true // If the channel has an overwrite for the user then true
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// return true // If the channel has an overwrite for the user then true
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} else if overwrite.Deny&int(perms) != 0 {
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// } else if overwrite.Deny & int(perms) != 0 {
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return false // If there is an explicit deny then false
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// return false // If there is an explicit deny then false
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}
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// }
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}
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// }
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}
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//}
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for _, roleID := range member.Roles {
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for _, roleID := range member.Roles {
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role, err := session.State.Role(member.GuildID, roleID)
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role, err := session.State.Role(member.GuildID, roleID)
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@ -40,15 +40,15 @@ func CheckPermissions(session *discordgo.Session, member discordgo.Member, chann
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return false // There is something wrong with the role, default to false
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return false // There is something wrong with the role, default to false
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}
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}
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for _, overwrite := range channel.PermissionOverwrites {
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//for _, overwrite := range channel.PermissionOverwrites {
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if overwrite.ID == roleID {
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// if overwrite.ID == roleID {
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if overwrite.Allow&int(perms) != 0 {
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// if overwrite.Allow & int(perms) != 0 {
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return true // If the channel has an overwrite for the role then true
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// return true // If the channel has an overwrite for the role then true
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} else if overwrite.Deny&int(perms) != 0 {
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// } else if overwrite.Deny & int(perms) != 0 {
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return false // If there is an explicit deny then false
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// return false // If there is an explicit deny then false
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}
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// }
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}
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// }
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}
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//}
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if role.Permissions&int(PermissionAdministrator) != 0 {
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if role.Permissions&int(PermissionAdministrator) != 0 {
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return true // If they are an administrator then they automatically have all permissions
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return true // If they are an administrator then they automatically have all permissions
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