Update comments for Godoc
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@ -15,7 +15,7 @@ import (
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"strings"
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)
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// Adds the Command at the address passed in to the Commands array on the CommandManager.
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// AddCommand adds the Command at the address passed in to the Commands array on the CommandManager.
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// - Will error if the command's name or any of the aliases already exist.
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func (c *CommandManager) AddCommand(command *Command) error {
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var aliases = []string{command.Name}
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@ -24,7 +24,7 @@ func (c *CommandManager) AddCommand(command *Command) error {
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}
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for _, alias := range aliases {
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if _, ok := c.Commands[alias]; ok {
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return errors.New(fmt.Sprintf("An alias named %v already exists", alias))
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return fmt.Errorf("An alias named %v already exists", alias)
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}
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}
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if len(aliases) > 0 {
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@ -48,7 +48,7 @@ func (c *CommandManager) RemoveCommand(name string) error {
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return nil
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}
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// Checks if the user ID is in the Owners array
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// Is the user ID passed in an owner of the bot
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func (c *CommandManager) IsOwner(id string) bool {
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for _, o := range c.Owners {
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if o == id {
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@ -58,7 +58,7 @@ func (c *CommandManager) IsOwner(id string) bool {
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return false
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}
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// The OnMessage event handler
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// OnMessage event handler
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// Checks if the message has one of the specified prefixes
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// Checks if the message contains one of the commands
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// Processes the arguments to pass into the command
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