2019-09-25 21:39:04 -08:00

119 lines
5.9 KiB
Python

from . import rcon
import asyncio
from typing import Union
import logging
arcon_log = logging.getLogger('arcon_lib')
class ARKServer(rcon.RCONConnection):
def __init__(self, *args, monitor_chat: bool = False, server_chat_channel: int = None,
server_messages_channel: int = None, **kwargs):
self.monitor_chat = monitor_chat
self.server_chat_channel = server_chat_channel
self.server_messages_channel = server_messages_channel
super().__init__(*args, **kwargs)
async def run_command(self, command: str, multi_packet: bool = False, reconnect_counter: int = 0) \
-> Union[rcon.RCONPacket, str]:
arcon_log.debug(f'Command requested: {command}')
if self.authenticated:
packet = rcon.RCONPacket(next(self.packet_id), rcon.SERVERDATA_EXECCOMMAND, command)
with await self.lock:
try:
arcon_log.debug(f'Sending packet {packet.packet_id}')
await self.send_packet(packet)
arcon_log.debug(f'Packet Sent.')
except ConnectionResetError:
arcon_log.info(f'Connection to {self.host}:{self.port} lost, Reconnecting...')
self.lock.release()
await self._reconnect_and_resend(packet)
await self.lock.acquire()
finally:
arcon_log.debug(f'Waiting for response to packet {packet.packet_id}')
try:
response = await self.read(packet, multi_packet=multi_packet)
except asyncio.TimeoutError as e:
if reconnect_counter > 5:
return 'Reached max reconnects. Closing connection.'
arcon_log.warning(f'No response received: {e}\nAttempting to reconnect #{reconnect_counter}')
self.lock.release()
await self._reconnect()
await self.lock.acquire()
response = await self.run_command(command=command, multi_packet=multi_packet,
reconnect_counter=reconnect_counter + 1)
arcon_log.debug(f'Response Received:\n{response.packet_type}:{response.packet_id}:{response.body}')
response.body = response.body.strip('\x00\x00').strip()
return response
else:
return 'Server is not Authenticated. Please let the Admin know of this issue.'
async def getchat(self) -> str:
response = await self.run_command(command='getchat', multi_packet=True)
return response.body if isinstance(response, rcon.RCONPacket) else response
async def saveworld(self) -> str:
response = await self.run_command(command='saveworld')
return response.body if isinstance(response, rcon.RCONPacket) else response
async def serverchat(self, message: str) -> str:
response = await self.run_command(command=f'serverchat {message}')
return response.body if isinstance(response, rcon.RCONPacket) else response
async def broadcast(self, message: str) -> str:
response = await self.run_command(command=f'broadcast {message}')
return response.body if isinstance(response, rcon.RCONPacket) else response
async def listplayers(self) -> str:
response = await self.run_command(command=f'listplayers')
return response.body if isinstance(response, rcon.RCONPacket) else response
async def whitelist(self, steam_id: str) -> str:
response = await self.run_command(command=f'AllowPlayerToJoinNoCheck {steam_id}')
return response.body if isinstance(response, rcon.RCONPacket) else response
async def ban_player(self, steam_id: int) -> str:
response = await self.run_command(command=f'BanPlayer {steam_id}')
return response.body if isinstance(response, rcon.RCONPacket) else response
async def unban_player(self, steam_id: int) -> str:
response = await self.run_command(command=f'UnbanPlayer {steam_id}')
return response.body if isinstance(response, rcon.RCONPacket) else response
async def kick_player(self, steam_id: int) -> str:
response = await self.run_command(command=f'KickPlayer {steam_id}')
return response.body if isinstance(response, rcon.RCONPacket) else response
async def stop_server(self) -> int:
saved = await self.saveworld()
if saved == 'World Saved':
await self.serverchat(saved)
await asyncio.sleep(10)
response = await self.run_command(command='DoExit')
if response.body == 'Exiting...':
return 0
else:
return 2
else:
return 1
async def get_logs(self):
response = await self.run_command(command=f'GetGameLog', multi_packet=True)
return response.body if isinstance(response, rcon.RCONPacket) else response
async def server_chat_to_steam_id(self, steam_id: int, message: str) -> str:
response = await self.run_command(command=f'ServerChatTo {steam_id} {message}')
return response.body if isinstance(response, rcon.RCONPacket) else response
async def server_chat_to_player_name(self, player_name: str, message: str) -> str:
response = await self.run_command(command=f'ServerChatToPlayer "{player_name}" {message}')
return response.body if isinstance(response, rcon.RCONPacket) else response
async def set_time_of_day(self, hour: int, minute: int = 00, seconds: int = 00) -> str:
response = await self.run_command(command=f'SetTimeOfDay {hour}:{minute}:{seconds}')
return response.body if isinstance(response, rcon.RCONPacket) else response
async def destroy_wild_dinos(self):
response = await self.run_command(command='DestroyWildDinos')
return response.body if isinstance(response, rcon.RCONPacket) else response